Tried out the new Frosgtrave 2E rules last night and it was
a bloodbath. We did two fresh level 0
warbands and went to town. Played the
Summoning Bell scenario on a 3X3 board.
Mechanically the rules were the same and it was an easy play. The particulars were what caught us both
out.
I fielded an illusionist and added the spell blink to my arsenal. It was cast five times between my wizards and
only “worked” once. The thief that it
was cast on made his will roll and the spell had no effect.
Between the first four randomly rolled monsters in the
corners and the double random encounters almost every turn we ended up with the following
monsters on the board:
4 snow trolls
4 Toads
4 wearwolves
2 armoured skeletons
2 skeletons
2 Snow Leopards
1 white gorilla
1 ghoul
Thankfully all the big stuff ended up coming from only two adjoining sides
giving both of us a clear shot to get something off the board.
I managed off with only one treasure, my apprentice and a
wounded thief. After the game my wizard ended up with a niggling
injury so I have that to look forward to.
All of my other models came off fine.
I also missed my chance for my ulterior motive. I opened the casket but was unable to spend the
time to finish the conditions on the card. I did kill the ghoul, two skeletons and a Snow Leopard.
Mark ended up stopping the bell , a troll helped him finish
his ulterior motive by killing one of my models and he collected two
treasures. He only had two thieves make
it off the board and his wizard earned twice the experience but also died for
his troubles. His apothecary ended
up seriously injured and will not play the next game.
All in all it was a fun if bloody game. I would suggest that anyone looking to play
this scenario get their wizards up a couple of levels prior to attempting
it.
On to some random photos with no descriptions.